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	<title>Comments on: Dominion Card Game Review and Storage Project</title>
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	<link>http://iamshadowlord.com/2010/07/dominion-card-game-review-and-storage-project.html</link>
	<description>Interesting to me</description>
	<lastBuildDate>Fri, 23 Dec 2011 00:37:44 +0000</lastBuildDate>
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		<title>By: Hans</title>
		<link>http://iamshadowlord.com/2010/07/dominion-card-game-review-and-storage-project.html/comment-page-1#comment-746</link>
		<dc:creator>Hans</dc:creator>
		<pubDate>Sun, 20 Feb 2011 22:33:15 +0000</pubDate>
		<guid isPermaLink="false">http://iamshadowlord.com/?p=215#comment-746</guid>
		<description>Yes, I did get Prosperity to fit. The box is now with a friend that gets to play more regularly than me.

I took the bottom box of the original dominion game and reinforced with card board on the sides.

I then divided into three columns using cardboard that I glued to the sides. The important part here was to make sure that each column was a little wider than the cards in landscape.

Printed these files on Avery labels:

http://www.boardgamegeek.com/filepage/53771/divider-labels-treasure-banner-style-in-300dpi-inc

Then, I cut index cards to fit the width and notched out each corner. Then I stuck the stickers on the remaining notch. I carefully alternated sides, then realized just needed to flip the index cards.

I grouped actions together, victory points together, and money together and put them alphabetical order (or numerical order for the VPs and money).

The box will be heavy - so make sure to do a good job gluing and reinforcing.

I hope this helps...let me know if you try this.</description>
		<content:encoded><![CDATA[<p>Yes, I did get Prosperity to fit. The box is now with a friend that gets to play more regularly than me.</p>
<p>I took the bottom box of the original dominion game and reinforced with card board on the sides.</p>
<p>I then divided into three columns using cardboard that I glued to the sides. The important part here was to make sure that each column was a little wider than the cards in landscape.</p>
<p>Printed these files on Avery labels:</p>
<p><a href="http://www.boardgamegeek.com/filepage/53771/divider-labels-treasure-banner-style-in-300dpi-inc" rel="nofollow">http://www.boardgamegeek.com/filepage/53771/divider-labels-treasure-banner-style-in-300dpi-inc</a></p>
<p>Then, I cut index cards to fit the width and notched out each corner. Then I stuck the stickers on the remaining notch. I carefully alternated sides, then realized just needed to flip the index cards.</p>
<p>I grouped actions together, victory points together, and money together and put them alphabetical order (or numerical order for the VPs and money).</p>
<p>The box will be heavy &#8211; so make sure to do a good job gluing and reinforcing.</p>
<p>I hope this helps&#8230;let me know if you try this.</p>
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		<title>By: CP Staley</title>
		<link>http://iamshadowlord.com/2010/07/dominion-card-game-review-and-storage-project.html/comment-page-1#comment-720</link>
		<dc:creator>CP Staley</dc:creator>
		<pubDate>Fri, 14 Jan 2011 12:52:56 +0000</pubDate>
		<guid isPermaLink="false">http://iamshadowlord.com/?p=215#comment-720</guid>
		<description>Any way to get a few more pictures of this solution?  And or a few more step by step instructions?  IE - what did you use for divider materials?  Also - did you get prosperity to fit in the box?</description>
		<content:encoded><![CDATA[<p>Any way to get a few more pictures of this solution?  And or a few more step by step instructions?  IE &#8211; what did you use for divider materials?  Also &#8211; did you get prosperity to fit in the box?</p>
]]></content:encoded>
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	<item>
		<title>By: Polymythic</title>
		<link>http://iamshadowlord.com/2010/07/dominion-card-game-review-and-storage-project.html/comment-page-1#comment-355</link>
		<dc:creator>Polymythic</dc:creator>
		<pubDate>Thu, 29 Jul 2010 03:06:29 +0000</pubDate>
		<guid isPermaLink="false">http://iamshadowlord.com/?p=215#comment-355</guid>
		<description>Gotta agree with Shadowlord here.  Boardgames are no longer just a series of minutes separated by waiting for your turn and random dice rolls.  It is an outstanding opportunity to keep your brain able to absorb new problems and form strategies.  For anyone who has played historical games (Aerodrome, Tide of Iron, Flames of War) there is hell of a lot you can learn about history by playing.  Boardgames are now creative and they&#039;re fun. Certainly not least of all, it is a chance for you to gather with some real live humans away from todays world of flashy graphics and cheap storylines and connect through a simple challenge (pint of beer optional).</description>
		<content:encoded><![CDATA[<p>Gotta agree with Shadowlord here.  Boardgames are no longer just a series of minutes separated by waiting for your turn and random dice rolls.  It is an outstanding opportunity to keep your brain able to absorb new problems and form strategies.  For anyone who has played historical games (Aerodrome, Tide of Iron, Flames of War) there is hell of a lot you can learn about history by playing.  Boardgames are now creative and they&#8217;re fun. Certainly not least of all, it is a chance for you to gather with some real live humans away from todays world of flashy graphics and cheap storylines and connect through a simple challenge (pint of beer optional).</p>
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