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  • MyToaster: 10 Best Inanimate Objects on Twitter

    Mar 25th 2012

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    Check out the latest top 10 list from Mashable compiled by Matt Petronzio: 10 Best Inanimate Objects on Twitter

    Mytoaster boasts an impressive number of followers (almost 1,500) for merely tweeting “Toasting” and “Done Toasting” every morning, and each tweet gets retweeted by at least a handful of followers. For many people, these tweets comprise the best two minutes of the day.

    (Just don’t let my toaster hear you say “inanimate” – this is a robophobic slur)

    [via Mashable]

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    MyToaster

  • A Kickstarter Christmas: Going Cardboard — a documentary about board games

    Feb 28th 2012

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    I am going to share my latest experience with Kickstarter and review Going Cardboard — a documentary about board games. In order to get started, I want to introduce what Kickstarter is all about first. I find myself telling people about Kickstarter as my experience has been phenomenal as a backer. I am becoming an evangelist.

    What is Kickstarter?

    (the short version)

    Kickstarter is a website that allows people with projects to find financial backing by offering the backers rewards.

    (the much longer version)

    For example, let’s say you a friend that wants to make a music CD and music video for their band. (And, we all have that friend.) Traditionally, they would have to scrape some money together and try to self-finance their project. Kickstarter allows that person to post a project description and video to a central website where people can back their project. They offer backers rewards such as early access to download the CD, wall art, a signed CD, and even creative things like, a chance to hang out back stage or be in the music video. In some cases, you can reach your target audience. In some other cases you find a whole new audience. What I love about Kickstarter is that it forces the people submitting their projects to think through budgets and come up with a strategy. If they say it will take $5,000 to make an album, they need to raise at least $5,000 to get rewarded the money. If not, the funds do not get transferred from the backers, and more importantly, the friend trying to get their music out there found out that the audience may not be as big as they thought. Trust me, I know a lot of musicians with a 1,000 CD’s in the garage. Knowing the size of an audience is important  and Kickstarter provides a clean mechanism to find that information out. If your project fails, you can reevaluate, try again, email more people, find creative rewards to offer potential backers, and try like hell to get outside of your circle of friends.

    Going Cardboard

    I received my Kickstarter rewards for Going Cardboard today, almost 10 months after backing this project by Lorien Green. The wait was long but so worth it. The thrill of opening the box of items felt like Christmas. Lorien provided great rewards to her backers and raised 3 times the amount of money that she requested. Her film turned out great and so glad that I stumbled into it while browsing Kickstarter for new projects.

    Goaing Cardboard Kickstarter Rewards

    I backed this project because of my interest in board games. I have a circle of friends that gets larger and larger that loves to play board games. The games we play get increasingly complex, but often I find games that stick. I was introduced to Dominion by Rio Grande Games at one of our annual gatherings called StruebCon. This is a great game and I teach the game to as many people as I can. It’s a great game to introduce to people, they will get hooked and may try other games. Before you know it, you have another gamer friend.

    Going Cardboard features interviews from game designers, game publishers, and game players. There is amazing footage of several of the gaming conventions such as Essen in Germany that draws over 150k people each year. In the US, we typically do not celebrate the game designer. This is the person or group of people who created the game. It’s weird to think, but someone “invented” Monopoly. A new class of games called “Designer Games” have the game designer’s name right on the front of the box (these are the games I love). Maybe in a few year’s time, we will celebrate the designers like they do in Germany and Korea. Think of the memories that they have created for us. Game publishers are the folks that take the chance on the game designer and provide the resources to get the game printed, manufactured, and distributed to game stores and via the Internet. Game players are the wonderful people fo the world that keep the eco system of games going. “We” buy games from the publishers that we love, like Rio Grande, Mayfair, and Z-Man, and in turn more games get published from the game designers. It’s a wonderfully small world in most cases you can meet and interact with the entire supply chain at one gaming convention. Thanks to mechanisms like Kickstarter, I am seeing the industry blur the lines a bit as game designers, publishers, and players are all a little more integrated into the whole experience.

    This documentary celebrates all angles of the board game industry. Watching the film is like sitting around talking to your friends about board games, telling stories of what you heard about new games, games that didn’t make it the shelves, and new games that you found on BoardGameGeek. Going Cardboard gives you a window of this budding universe of board games. It comes at a perfect time. I believe that board games are hitting a tipping point. All of the evidence is adding up. Even my local electronic game store features a board game night every week where you can unplug and play games like Dominion, Settlers of Catan, Battlestar Galactica, Arkham Horror, Lost Cities, and on and on.

    I recommend “Going Cardboard” to anyone that’s interested in games. You should offer the DVD as a gift or hold a screening at your house, invite friends over to watch and let them in on what you have been doing all of these years. You might find a few closet gamers that just needs a little push.

    Game on.

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    Entertainment, Games

    Dominion, games, Kickstarter, movies

  • Las 10 cuentas de Twitter más divertidas y absurdas

    Jan 11th 2012

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    What do the Big Ben Clock, MyToaster, and T-800 have in common? They all use Twitter (and are completely absurd)!

    Check out this article on ABC.es.

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    MyToaster

    internet of things, iobridge, my toaster, thingspeak

  • CheerLights: my lights are linked to everyone else’s

    Dec 1st 2011

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    If you have been following my projects for the last 12 years, you probably figured out that I must have a master plan. And this plan involves connecting things to the Internet that may or may not turn against us in the future. Way back in 2001, my partners and I released FuzzBox – this technology allowed for artificial intelligence to be distributed to devices via the Web. Our thoughts were if the decision making could be made on the Internet the devices themselves could focus on their task vs. trying to be a super device on their own. This was way early on and the ideas were premature, but it started a series of events and failures that led to even more projects involving devices linked together over the web. I guess this is now called, “The Internet of Things“.

    Something that has emerged over the years is social networking. I have been fascinated by the idea of collective intelligence. It’s fun to follow a football game on Twitter or on Facebook’s live stream. You get to see the take other’s have on the same event that you are experiencing. If the Steelers score, you can feel it reverberate through social networks. These networks only work if there is lots of participation by many people. I have heard that people have predicted STD out breaks from Twitter status updates, food poisoning sources, and even where earthquakes have taken place. This is fascinating to me.

    The results are two-fold: you can learn from this data and that we are all connected. Enter in, CheerLights – CheerLights is my combination of distributed devices with social networking. This project that involves connecting multicolored lights to other people’s lights and allow Twitter keywords control them all. If someone tweets, “@cheerlights let’s go green” – every light connected to the project would change to green. To me this is a physical representation of a social network trending topic. It’s a way to share a moment in that moment. Just like with social networking, CheerLights requires scale to be very interesting.  If you check out CheerLights.com, you will see how to build a set of lights that are linked together with other people’s lights via Twitter. I have examples using things from ioBridge, Arduino, and Digi. Please let me know if you decide to build something and connect it to CheerLights.

    We are all connected. That’s my purpose for building all of this technology. Nothing else matters.

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    CheerLights

    arduino, internet of things, iobridge, thingspeak, twitter, web of things

  • Greencastle Movie Stills

    Nov 25th 2011

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    In Greencastle the film I made a cameo, playing the character, Roy Baker. Roy is the District Dean of a correspondence school and gives an inspirational graduation speech to the graduating class of March. The production team released stills, which are photos from the film. Check out Greencastle on Facebook.

    Hans Scharler in Greencastle the film still photos

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    Entertainment

    Greencastle, movies

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  • Recent

    • MyToaster: 10 Best Inanimate Objects on Twitter
    • A Kickstarter Christmas: Going Cardboard — a documentary about board games
    • Las 10 cuentas de Twitter más divertidas y absurdas
    • CheerLights: my lights are linked to everyone else’s
    • Greencastle Movie Stills
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